/*
Copyright 2021 Kiko <kikosdesignlab@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

enum _layer {
   _MA,
   _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_MA] = LAYOUT_all(
    KC_MUTE,   KC_ESC ,   KC_1   ,   KC_2   ,   KC_3   ,   KC_4   ,   KC_5   ,   KC_6   ,   KC_7   ,   KC_8   ,   KC_9   ,   KC_0   ,   KC_MINS,   KC_EQL ,   KC_BSPC,   KC_BSPC,
    KC_F13 ,   KC_TAB ,   KC_Q   ,   KC_W   ,   KC_E   ,   KC_R   ,   KC_T   ,   KC_Y   ,   KC_U   ,   KC_I   ,   KC_O   ,   KC_P   ,   KC_LBRC,   KC_RBRC,   KC_BSLS,
    KC_F14 ,   KC_CAPS,   KC_A   ,   KC_S   ,   KC_D   ,   KC_F   ,   KC_G   ,   KC_H   ,   KC_J   ,   KC_K   ,   KC_L   ,   KC_SCLN,   KC_QUOT,   KC_ENT ,   KC_ENT ,   KC_INS, 
    KC_F15 ,   KC_LSFT,   KC_LSFT,   KC_Z   ,   KC_X   ,   KC_C   ,   KC_V   ,   KC_B   ,   KC_N   ,   KC_M   ,   KC_COMM,   KC_DOT ,   KC_SLSH,   KC_RSFT,   KC_UP  ,   KC_DEL, 
    KC_F16 ,   KC_LCTL,   KC_LGUI,   KC_LALT,            MO(_FN)  ,              KC_SPC ,            MO(_FN)  ,              MO(_FN),   MO(_FN),   KC_LEFT,   KC_DOWN,   KC_RGHT
  ),

  [_FN] = LAYOUT_all(
    KC_DEL ,   KC_GRV ,   KC_F1  ,   KC_F2  ,   KC_F3  ,   KC_F4  ,   KC_F5  ,   KC_F6  ,   KC_F7  ,   KC_F8  ,   KC_F9  ,   KC_F10 ,   KC_F11 ,   KC_F12 ,   KC_BSPC,   KC_TRNS,
    KC_F17 ,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,                
    KC_F18 ,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS, 
    KC_F19 ,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS, 
    KC_F20 ,   KC_TRNS,   KC_TRNS,   KC_TRNS,              KC_TRNS,              QK_BOOT  ,              KC_TRNS,              KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS
  )
};

bool encoder_update_user(uint8_t index, bool clockwise) {
    if (clockwise) {
        tap_code(KC_VOLU);
    } else {
        tap_code(KC_VOLD);
    }

    return false;
}

#ifdef OLED_ENABLE

oled_rotation_t oled_init_user(oled_rotation_t rotation) {
    return OLED_ROTATION_90;
}

/* KEYBOARD PET START */

/* settings */
#define MIN_WALK_SPEED      10
#define MIN_RUN_SPEED       40

/* advanced settings */
#define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
#define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024

/* timers */
uint32_t anim_timer = 0;

/* current frame */
uint8_t current_frame = 0;

/* status variables */
int   current_wpm = 0;
led_t led_usb_state;

bool isSneaking = false;
bool isJumping  = false;
bool showedJump = true;

/* logic */
static void render_luna(int LUNA_X, int LUNA_Y) {
    /* Sit */
    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
                                                   {
                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                   },

                                                   /* 'sit2', 32x22px */
                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};

    /* Walk */
    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
                                                    {
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                    },

                                                    /* 'walk2', 32x22px */
                                                    {
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                    }};

    /* Run */
    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
                                                   {
                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                   },

                                                   /* 'run2', 32x22px */
                                                   {
                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                   }};

    /* Bark */
    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
                                                    {
                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                    },

                                                    /* 'bark2', 32x22px */
                                                    {
                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                    }};

    /* Sneak */
    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
                                                     {
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
                                                     },

                                                     /* 'sneak2', 32x22px */
                                                     {
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                     }};

    /* animation */
    void animate_luna(void) {
        /* jump */
        if (isJumping || !showedJump) {
            /* clear */
            oled_set_cursor(LUNA_X, LUNA_Y + 2);
            oled_write("     ", false);

            oled_set_cursor(LUNA_X, LUNA_Y - 1);

            showedJump = true;
        } else {
            /* clear */
            oled_set_cursor(LUNA_X, LUNA_Y - 1);
            oled_write("     ", false);

            oled_set_cursor(LUNA_X, LUNA_Y);
        }

        /* switch frame */
        current_frame = (current_frame + 1) % 2;

        /* current status */
        if (led_usb_state.caps_lock) {
            oled_write_raw_P(bark[current_frame], ANIM_SIZE);

        } else if (isSneaking) {
            oled_write_raw_P(sneak[current_frame], ANIM_SIZE);

        } else if (current_wpm <= MIN_WALK_SPEED) {
            oled_write_raw_P(sit[current_frame], ANIM_SIZE);

        } else if (current_wpm <= MIN_RUN_SPEED) {
            oled_write_raw_P(walk[current_frame], ANIM_SIZE);

        } else {
            oled_write_raw_P(run[current_frame], ANIM_SIZE);
        }
    }

#    if OLED_TIMEOUT > 0
    /* the animation prevents the normal timeout from occuring */
    if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
        oled_off();
        return;
    } else {
        oled_on();
    }
#    endif

    /* animation timer */
    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
        anim_timer = timer_read32();
        animate_luna();
    }
}


/* KEYBOARD PET END */

static void print_status_narrow(void) {
    render_luna(0, 13);
}


bool oled_task_user(void) {
    /* KEYBOARD PET VARIABLES START */

    current_wpm   = get_current_wpm();
    led_usb_state = host_keyboard_led_state();

    /* KEYBOARD PET VARIABLES END */

    print_status_narrow();
    return false;  
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
             
    /* KEYBOARD PET STATUS START */

        case KC_LCTL:
        case KC_RCTL:
            if (record->event.pressed) {
                isSneaking = true;
            } else {
                isSneaking = false;
            }
            break;
        case KC_SPC:
            if (record->event.pressed) {
                isJumping  = true;
                showedJump = false;
            } else {
                isJumping = false;
            }
            break;

            /* KEYBOARD PET STATUS END */
    }
    return true;
   
}

#endif
